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Space Engineers – Review

Space Engineers combines the ambitions of No Man’s Sky and the creative elements of Minecraft into one gigantic space adventure where you explore planets, gather resources, build your own ships and outposts and survive the harsh wonders of space. It has a lot of depth, and interwoven gameplay mechanics, and you can play both solo and in co-op. Exploration is an absolute delight, because the game is a treat to look at. And discovering new locations, gathering resources and building towards the next milestone is endlessly satisfying.


Pros: Ambitious space exploration and crafting Lots of depth Looks great Has a ton of content

Cons: Needs more polish

Score – 8/10

About:

Space Engineers is an open world sandbox game defined by creativity and exploration.

It is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, wheeled vehicles, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn’t use technologies that wouldn’t be feasible in the near future.

Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers shouldn’t be about troops; it should be about the machinery you build.

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