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The Last of Us Part II Remaster Review


The cool thing about The Last of Us Part II Remastered is precisely the duality it brings to both points of view. He doesn't just want you to see the side of the supposed protagonists, but that of everyone involved. From the player's point of view, what Joel did at the end of the first game may be beautiful, but Naughty Dog made a point of showing that no decision is free from consequences, whether good or bad.

Something really cool they brought was the possibility of transferring your save from PS4 to PS5. You can play with infinite weapon modifiers, kill with just one shot and even access new skins from the beginning, without having to go through everything again. This, obviously, will only be available from the beginning to those who have any PS4 saves on the console.

All these new features that encourage a revisit to The Last of Us Part II Remastered , added to the beautiful graphics, make the title even more surprising than the original. Graphically speaking, here you live the definitive experience with the power of the PlayStation 5. The work that Naughty Dog did is simply incredible and, without a shadow of a doubt, I can say that it is one of the most beautiful games and that best takes advantage of the console's capabilities.

During your journey, you can see small details, such as insects flying across your screen, the water in the currents, the grass and even the blood when some brains explode near surfaces, where the blood spread out is clear and with several noticeable details. The graphics in The Last of Us Part II Remastered are so beautiful, that every opportunity I had I used photo mode to capture these wonders.

Lost Levels

The lost levels, present only in The Last of Us Part II Remastered , bring unfinished parts of the game in pre-alpha, that is, they did not make it into the final version of the title.

Before starting each of the phases, Neil Druckmann, director of The Last of Us , appears to give a little explanation as to why they were excluded from the final version, which is a lot of fun, since you can get the context of the development of the title and even delve deeper into the story.

The first lost level is the party in Jackson, which precedes the kiss between Ellie and Dina. She is only seen in our protagonist's flashbacks , and here you have some other details from the script, like the tattoo that covers Ellie's bite, for example.

As it is a pre-alpha phase, you will see that the game is clearly full of unfinished things and that the characters don't even have voices, however, there is the possibility of enabling comment balloons from the developers, something I highly recommend for you to further enrich your knowledge about the characters in general.

The other two missing levels are the Seattle Sewer and The Hunt. The first is an extended part of Ellie in the city's sewers, while the last is her experience of a moment described in her diary at the end of the game.

During the story, Ellie remembers Joel at various times, however, in a loving and affectionate way, not what actually happened to him. In this mode you realize that it would be much more interesting to put these excerpts in the final version to show what made Ellie move forward with her desire to end Abby.


Additional content is always welcome in any game, even more so in one that is being re-released as a remaster. With that in mind, Naughty Dog added some fun ways to extend gameplay in The Last of Us Part II Remastered .

The biggest news here in the extras section is the presence of Performance with Guitar, which gives access to an exclusive area just for you to put your musical skills into practice. I took a little risk, but the truth is that this is not for me. There are several instruments that can be purchased with points, as well as scenes and some characters, but it is something much more aimed at those who like to play the instrument or would like to try to get some notes.

No turning back

The biggest asset of The Last of Us Part II Remastered is, without a shadow of a doubt, the No Return mode. Here you have access to roguelike-style challenges and need to face several well-known scenarios from the game, such as the theater, Jackson, the arcade and many others.

The sessions are made up of several different challenges, ranging from endurance to hunting, each with its own peculiarities and rules. In capture mode, for example, you need to reach the safe full of supplies and unlock it before time runs out.

Every session ends with a boss, and if you die before then, some mods may not be released. To make your life easier, there is a difficulty level and it is possible to enable some cheats, such as infinite ammunition, however, if you do this, the points will not be counted.

This is the mode that brings the most replay factor to the remaster, as it encourages you to complete challenges to unlock characters and other beneficial modifiers for the player. Plus, of course, super cool new skins for the main campaign.

If you're brave enough to face the challenges, you can also customize matches with very specific points, such as higher damage or more resistant enemies. There are also daily missions that expire in 24 hours and guarantee exclusive items for the sessions.

The Verdict

The Last of Us Part II Remastered is perfect in every detail it proposes and deserves to be replayed. 'Nuff said.


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